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Wolfenstein: Youngblood // Zeppelin General Winkler boss fight room

I provided some support on the Zeppelin and took over work on the General Winkler boss fight arena. The original blockout of this space was created by Ray Wegner, which I iterated upon and took to final. The finished space reuses a number of assets and materials from the earlier areas in the zeppelin, along with some new content created specifically for this space.

As always the finished product was a team effort, so a big thank you to the Machinegames art department. Specific shoutout to Vytautas Katarzis, who helped me with the destructable assets and the background 'cockpit' area behind the glass, and also Matthias Develtere who created the finished escape pod assets.

https://www.artstation.com/nebularium
https://www.artstation.com/devmatt

Also a big thanks to our Lead env artist, Myles Lambert, the concept team and Art Director Axel for their support.