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Wolfenstein 2: The New Colossus // Venus Surface

I've had the pleasure of spending the last 2 and a half years at Machinegames working on Wolfenstein 2: The New Colossus. Here is a selection of screenshots of my work on the Venus Surface map.

I worked alongside Jesper Lovéus and Bryn Felton Pitt over the course of this maps production, my role was working mainly on the exterior hard surface parts of the map. We also had support from our friends at Arkane Leon on the Vista and Rock formations. My main responsibilities on the map were environment art, module creation, dressing and asset and material work.

Asset support was by Jonas Larsson, Hector Silveri and Matthias Develtere.
Lighting by Pär Tingström, Thomas Lidstrom and our Colleagues at ID.
FX by Lucas Jeanneau and Yann Dory.
Also big thanks to the concept team and our Art Director Axel for their support.