I've had the pleasure of spending the last 2 and a half years at Machinegames working on Wolfenstein 2: The New Colossus. Here is a selection of screenshots of my work on the Area 52 map.
The art was of course a team effort and I worked alongside Ray Wegner, Kevin Dunlop and Jesper Lovéus over the course of the production. My main responsibilities on the map were environment art, module creation, dressing and a selection of asset and material work.
Asset support was by Matthias Develtere and Ivan Nestorov, a number of props were also created by our colleagues at ID.
Lighting by Pär Tingström.
FX by Lucas Jeanneau and Yann Dory.
Also big thanks to the concept team and our Art Director Axel for their support.